webgl

Developing with GL_OES_texture_3D with glfw3

Enabling 3D Texturing support with glfw3 and GLES2

Sometimes it is required to enable 3D texture support in an OpenGLES 2.0 context. It is possible to do this, if the underlying platform supports the 3D texturing extension.

Steps:

- When using glfw3, extension headers need to be enabled in the build, through below step in header files:

#define GLFW_INCLUDE_ES2 1
#define GLFW_INCLUDE_GLEXT 1
#include

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