Virtual Reality - 9 issues

Introduction

As VR (Virtual Reality) begins its second (or third) cycle of push into the realms of technology, it is worthwhile to check what problems remain to be solved. This article is a review of past research on fundamental issues that have not yet been solved.

Note: In this article, VR will primarily refer to immersiveness in the Visual domain, and specifically with HMDs (Head Mounted Displays).

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