Business Card Graphics Algorithms - Ray tracing 1

30 Jul 2015

This page is dedicated to elegant Graphics code (any language) that provide a way to visualise Graphics algorithms.

Ray Tracing:

By: Paul Heckbert (Who as of 2015 seems to be working on (http://www.disp.duke.edu/projects/AWARE/index.ptml), but wrote it when he was @ CMU.

Title: "A Minimal Ray Tracer" - Graphics Gems IV

Code:

Introduction

Traditional Graphics is focused on areas that involve methods to display different kinds of visual content, on display devices. This includes the below:

- Hardware that can perform Graphics operations / acceleration - Ex, Graphics Processing Unit (GPU), 2D accelerators, CPU, dedicated FPGA

- Driver software that monitor, control, and change the state of the Hardware, based on different user inputs - ex, drivers that handle input devices like pointer devices, mouse